I am a senior 3D artist specializing in game development, CGI advertising, architectural visualization, and large-scale audiovisual experiences. I bring together real-time production expertise, realistic visuals, and spatial design thinking to deliver high-impact visual solutions for brands and creative agencies.
With multiple years of experience in 3D game development, I have worked on real-time environments and asset pipelines where performance, scalability, and technical reliability are critical. This background allows me to approach commercial and interactive projects with production efficiency and future-proof workflows.
I have also produced architectural and construction visualizations, supporting real estate, design, and development projects with clear, compelling, and technically accurate 3D imagery.
In the commercial sector, I create cinematic 3D CGI visuals for advertising films and brand campaigns, translating creative direction into polished, production-ready visuals under tight deadlines. My work balances visual impact with strategic brand communication.
Alongside commercial work, I design stage visuals, sculptural installations, and audiovisual environments for events, festivals, and cultural projects. Bringing digital visuals into physical space and creating memorable, immersive brand experiences.
I am valued as a collaborator who can bridge creative vision, technical execution, and brand objectives, making me a reliable partner for agencies seeking distinctive, scalable, and visually ambitious 3D solutions.