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Benjámin Szilágyi
Benjámin Szilágyi
SZB 3D , 3D Artist
Budapest, Hungary

Summary

I am a senior 3D artist specializing in game development, CGI advertising, architectural visualization, and large-scale audiovisual experiences. I bring together real-time production expertise, realistic visuals, and spatial design thinking to deliver high-impact visual solutions for brands and creative agencies.

With multiple years of experience in 3D game development, I have worked on real-time environments and asset pipelines where performance, scalability, and technical reliability are critical. This background allows me to approach commercial and interactive projects with production efficiency and future-proof workflows.

I have also produced architectural and construction visualizations, supporting real estate, design, and development projects with clear, compelling, and technically accurate 3D imagery.

In the commercial sector, I create cinematic 3D CGI visuals for advertising films and brand campaigns, translating creative direction into polished, production-ready visuals under tight deadlines. My work balances visual impact with strategic brand communication.

Alongside commercial work, I design stage visuals, sculptural installations, and audiovisual environments for events, festivals, and cultural projects. Bringing digital visuals into physical space and creating memorable, immersive brand experiences.

I am valued as a collaborator who can bridge creative vision, technical execution, and brand objectives, making me a reliable partner for agencies seeking distinctive, scalable, and visually ambitious 3D solutions.

Skills

RenderingUser Interface DesignLightingTexturingSculptingPhotoshopUnityPBR Texturing3dsmaxVRBlenderUnrealARModellUE

Software proficiency

3ds Max
3ds Max
ZBrush
ZBrush
Substance 3D Painter
Substance 3D Painter
Adobe
Adobe
Photoshop
Photoshop
Illustrator
Illustrator
After Effects
After Effects
Unity
Unity
Unreal Engine
Unreal Engine
Blender
Blender
resolume
resolume
Rizmo
Rizmo